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I'M

dayantha.

GAME ART DIRECTOR / CREATIVE LEAD

D

HELLO :-)

I'M DAYANTHA AND I AM A GAME ART DIRECTOR BASED IN ENGLAND.  10+ YEARS OF EXPERIENCE WITH SEVERAL INDUSTRY-LEADING AAA AND MOBILE STUDIOS.  MOST NOTABLY, MAKERS OF SHADOW OF THE COLOSSUS (FUMITO UDEA'S genDESIGN) AND BOHEMIA INTERACTIVE, WHERE I HAVE WORKED ON ARMA3® AND DAYZ®  ALSO AS THE STUDIO ART DIRECTOR AT AIRSHIP-IMAGES WORKING ON MULTIPLE NEXT-GEN AAA TITLES FROM MAJOR STUDIOS AROUND THE WORLD INCLUDING UBISOFT,2K, GUERRILLA & EPIC GAMES 

PROFESSIONAL 

02 PORTFOLIO

PORTFOLIO

03 Experience

GAMES/TITLES
22 Cans Ltd

Jan 2022 -Present

London,England
Art Director

Working with Industry legend Peter Molyneux on his new genre-defining game.

Airship-Images Ltd®

May 2021-Dec 2021

England
Studio Art Director

As the Studio Art Director at Airship-Images, I'm working on multiple next-gen AAA
titles from the industry-leading studios around the world 

Realworld-one®

Feb 2020-April 2021

Creative Lead

As the Creative lead at realworld-one, Freiburg, Germany, I am working on bringing lab automation, Pharmaceutical, Chemical, Mechanical Industries to VR trough our own VR platform.

Freiburg im Breisgau, Germany
genDesign®

April 2019-Sep2020

Consultant

Working with Makers of Shadow of the Colossus, last guardian, Ico, on their new title as a consultant ( Fumito Udea's genDesign )​​

Tokyo, Japan.

June 2019-Feb 2020

Aesir Interactive GmbH ®
Art Director

Worked on multiple titles for PC, console, and VR&Hologate. Managing a team of artist and mentoring/coaching and team building. 

Munich, Germany
Active gaming media ®

April 2018-2019 April

Osaka, Japan.
Art Director

Worked on multiple new IPs ( Including Yakuza® ) for console and PC. Art Direction and managing team of artists on all disciplines of art production.

RingZero®

Dec 2016-April 2018

Lead Game Artist/Art Director

Worked on multiple new titles ( Including fishing simulator® ) for console and PC. Overseeing and managing a team of 15-20 artists in all disciplines of art production.

Nov 2015 - Dec 2016

Bohemia Interactive®
Senior Game Artist
Modeling final ingame characters, environments,that includes,sculpting high poly characters and environments for Arma3® and DaZ® 

​

Arkavis Games®

Aug 2014 - Nov 2015

Senior Game Artist 

Creating Environments and Lighting, Creating 3D characters, Texturing, Level design, Rigging.UI/UX design, Concept art storyboarding Cinematic Trailers.

Substantial Games®

May 2013 - Aug 2014

Senior Character Artist

Creating 3D characters( High poly sculpting and low poly ) Texturing
Lighting. Rendering.

Insta Apps LLC

Jan 2012- March 2013

Lead Artist (freelance)

Art direction, Character modeling, Texturing, Environment modeling, Rendering,UI/UX design, Concept art and storyboarding, VFX, Video editing, Graphic design,Web design, Marketing.

Dawn Patrol Games

Jan 2012 – Dec 2012

Environment artist

Creating environments for a mobile RTT. Level Design.UDK engine utilization. Lighting. Concept art 

Insta Apps LLC

Jan 2010- May 2012

3D artist (freelance)

3D character modeling, vehicle modeling, reskin mobile games, UI/UX design.

EXPERIENCEO
CONTACT
CONTACT

I'm always looking for a new, interesting projects to be a part of. If its sounds like you, please drop me a line. I'd be happy to talk "game" with you.

​

musecorporation.dayantha@gmail.com

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