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I'M
dayantha.
GAME ART DIRECTOR / CREATIVE LEAD
D
HELLO :-)
I'M DAYANTHA AND I AM A GAME ART DIRECTOR BASED IN ENGLAND. 10+ YEARS OF EXPERIENCE WITH SEVERAL INDUSTRY-LEADING AAA AND MOBILE STUDIOS. MOST NOTABLY, MAKERS OF SHADOW OF THE COLOSSUS (FUMITO UDEA'S genDESIGN) AND BOHEMIA INTERACTIVE, WHERE I HAVE WORKED ON ARMA3® AND DAYZ® ALSO AS THE STUDIO ART DIRECTOR AT AIRSHIP-IMAGES WORKING ON MULTIPLE NEXT-GEN AAA TITLES FROM MAJOR STUDIOS AROUND THE WORLD INCLUDING UBISOFT,2K, GUERRILLA & EPIC GAMES
02 PORTFOLIO

03 Experience
GAMES/TITLES












22 Cans Ltd
Jan 2022 -Present
London,England
Art Director
Working with Industry legend Peter Molyneux on his new genre-defining game.
Airship-Images Ltd®
May 2021-Dec 2021
England
Studio Art Director
As the Studio Art Director at Airship-Images, I'm working on multiple next-gen AAA
titles from the industry-leading studios around the world
Realworld-one®
Feb 2020-April 2021
Creative Lead
As the Creative lead at realworld-one, Freiburg, Germany, I am working on bringing lab automation, Pharmaceutical, Chemical, Mechanical Industries to VR trough our own VR platform.
Freiburg im Breisgau, Germany
genDesign®
April 2019-Sep2020
Consultant
Working with Makers of Shadow of the Colossus, last guardian, Ico, on their new title as a consultant ( Fumito Udea's genDesign )
Tokyo, Japan.
June 2019-Feb 2020
Aesir Interactive GmbH ®
Art Director
Worked on multiple titles for PC, console, and VR&Hologate. Managing a team of artist and mentoring/coaching and team building.
Munich, Germany
Active gaming media ®
April 2018-2019 April
Osaka, Japan.
Art Director
Worked on multiple new IPs ( Including Yakuza® ) for console and PC. Art Direction and managing team of artists on all disciplines of art production.
RingZero®
Dec 2016-April 2018
Lead Game Artist/Art Director
Worked on multiple new titles ( Including fishing simulator® ) for console and PC. Overseeing and managing a team of 15-20 artists in all disciplines of art production.
Nov 2015 - Dec 2016
Bohemia Interactive®
Senior Game Artist
Modeling final ingame characters, environments,that includes,sculpting high poly characters and environments for Arma3® and DaZ®
Arkavis Games®
Aug 2014 - Nov 2015
Senior Game Artist
Creating Environments and Lighting, Creating 3D characters, Texturing, Level design, Rigging.UI/UX design, Concept art storyboarding Cinematic Trailers.
Substantial Games®
May 2013 - Aug 2014
Senior Character Artist
Creating 3D characters( High poly sculpting and low poly ) Texturing
Lighting. Rendering.
Insta Apps LLC
Jan 2012- March 2013
Lead Artist (freelance)
Art direction, Character modeling, Texturing, Environment modeling, Rendering,UI/UX design, Concept art and storyboarding, VFX, Video editing, Graphic design,Web design, Marketing.
Dawn Patrol Games
Jan 2012 – Dec 2012
Environment artist
Creating environments for a mobile RTT. Level Design.UDK engine utilization. Lighting. Concept art
Insta Apps LLC
Jan 2010- May 2012
3D artist (freelance)
3D character modeling, vehicle modeling, reskin mobile games, UI/UX design.

CONTACT
I'm always looking for a new, interesting projects to be a part of. If its sounds like you, please drop me a line. I'd be happy to talk "game" with you.